Touchless Museum Installation: Interactive Walls Powered by Everyday Objects & Movement
A walk-up interactive installation where visiting children paint and animate stories on a giant projection wall using hand gestures and colorful objects without touching a screen.

“Without touching the screen, can you turn the blue object in your hand into a swimming fish and the yellow object into a glowing sun to wake up the garden on the wall?”
Scenario & Workshop Overview
Designed for museum foyers, children’s biennials, and temporary exhibitions, this setup requires only a webcam and a projector. As children wave colorful cushions, balls, or cardboard cutouts in the air, a digital garden, ocean, or sky scene comes alive in real time.
Step-by-Step Story & Workshop Flow
1. Space & Camera Setup
A webcam (or iPad) is positioned in front of a projector or large screen with playmonnom.com/play open in Color Tracking or Hand Tracking mode.
2. Mapping 4 Colors to 4 Story Elements
Red, green, blue, and yellow physical props (plush toys, balls, felt cutouts) are mapped to 4 exhibition-themed digital patterns.
3. Multi-Visitor Embodied Play
Multiple children step into the camera zone together, jumping and waving their props to compose a shared visual symphony on the wall.
4. Privacy-First Public Display
With Camera Hide Mode enabled, the public screen displays only the artistic pattern trails following the children’s movements—never raw camera footage.
Pedagogical & Creative Outcomes
- Inclusive, barrier-free interaction that invites shy visitors into collaborative play
- Developing spatial awareness through full-body gross motor movement
- 100% privacy-compliant on-device computer vision with zero video recording
MONNOM Features Used
Equipment & Materials
- • Projector or large-format TV/monitor
- • Computer with webcam or iPad
- • Red, green, blue, and yellow soft play props
Frequently Asked Questions
Does the camera record or store images of the children?
No. MONNOM processes hand and color tracking 100% locally on the device in real time; no camera video is ever transmitted or recorded.