Wecreatelearningenvironmentsandtechnologiesacrossbodies,spacesanddigitalworlds
For play, participation and accessible digital experiences
Howcanwesupportyou?
We partner with museums, cultural institutions, civil society organizations, foundations and education-focused teams.
Interactive tools and platforms
Accessible digital publications, platforms and tools for guides, curricula, research and advocacy content, designed to be easily updated, managed and shared by your team.
Games and applications
Gamified digital content, web-based tools and small-scale applications for topics that need to be explored, understood and shared.
Visual worlds and spatial encounters
Characters, illustrations, interface languages and spatial settings that help projects connect with children, young people and communities.
SelectedWorks
Learning Programs
In collaboration with the learning programs of Istanbul Modern, Pera Museum, and Sakıp Sabancı Museum, we developed creative learning programs and interactive tools where children can engage with art, movement, composition, and digital production.
Physical-Digital Environments
With MONNOM and our workshop structures, we designed physical-digital learning environments where children can construct their own games and visual productions through objects, body movements, and digital images.
Visual Identity
For Hayat Parkı, we created a visual identity world inspired by children’s drawings and design ideas. We have also designed logos, visual identities and websites for civil society and community-oriented projects such as Kodluyoruz and Bisikletli Kadın.
Team
Interior architect, designer and researcher working with children’s spatial experiences, play, participation and child-friendly public spaces. She leads learning design, child-centred content, visual-spatial narratives and spatial design at Studio MONNOM.
Digital product designer and developer working with product design, UI/UX, visual identity, web technologies, AI integration and digital installations. He leads experience design, application development and interactive digital environments at Studio MONNOM.
Questions we're often asked.Answered properly.
Exhibitions, guides, curricula and research can become interactive tools, games, visual worlds, learning environments or spatial encounters. We specialize in creating formats that connect bodies, spaces and digital technologies with a special focus on children, young people and communities.